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- ZBrush Memory troubles
- Is the forum dead?
- WIP Nose man
- projection master question
- New head render... dude has spikes.
- uvmapping in zbrush ?
- UsingText for Mask problem
- I did this as a goof
- Hair?
- LW-ZBRUSH-Bodypaint
- Replacing objects?
- importing .tif files
- Am i using wrong tablet or what? An Hairline thing!!!
- Questions about imported meshes and tools
- ZBrush on dual monitor?
- displacment 50% gray
- partial subdivided
- Newby stuff
- Gargoyles
- Things about ZBrush I'd like to know
- My first experiment with ZB2
- Lighting
- The Driver
- My first image with ZB2
- New to the form: painting in Projection master: Symmetery mode
- Cut
- Rocking Horse
- some thanks to meats, sven, jantim
- Crashes with a OBJ file from XSI
- ZB Training DVD's released (gnomon-meats)
- Xmas!
- Last Pics
- The WRINKLES issue . . !
- Hard time with navigation
- Woman
- Z-Painter - New work in ZBrush
- ZBrush bundle coming from Gnomon
- moving eyes and texture projection issues
- Merry Christmas! (mutant Santa .GIF within)
- bump problem
- Shift button sticks!
- Help Needed--long post
- Question: Maya 6 + ZBrush2?
- Evolution
- Displacement Question
- 3DMax: displacement tear
- ZBrush Custom Tools ... any for download ?
- Z Brush as part of the pipeline ... ?
- Mr Hyde
- first steps with ZBrush...
- I need a little help.
- First post-----Profil creature
- Help,where can I get zscripts?
- From Zbrush to Maya displacement maps.
- Vertex order problem on export to Maya and reimport to Zbrush
- First Test in ZBrush
- reclaim models made in Z-brush?
- Man Wip
- The Gremog:
- Exporting Maya mesh???
- how to delete parts of object
- Vehicle action > Close Calll
- Best ZBrush Beg Turtorial DVD?
- Zbrush to max
- help : making of the zsphers hands ?
- Zbrush crashes when trying to raise or lower sub division level...
- Pixologic ZBrush Users Group
- ZSleep :)
- Reloading displacement maps in ZBrush from lightwave
- Using Zbrush2 as a painter
- normal map question
- Playing with Z-brush first time
- New..Zbrush to LightWave plugin
- About PolyGroup
- My first hork, my first post
- mirroring color map info: Can it be done?
- UV's Shrunk when imported from Zbrush to Maya
- HAND.. created in LW beautified in Z
- (not so) Primitive City
- UV Map - What am I seeing here? Someone please explain
- How to get this loop/Patch?
- XSI/Zbrush displacement problem. HELP?
- import model?
- Texturing from max to Z-brush
- Help needed and Idea for new "technique"
- SOS: Urgent Help Needed!
- Help! Urgent help needed!
- T H E B O Z E U R (step By Step Added)
- Transparency
- Rendering in ZBrush
- Possible to switch scale / rotate hotkeys?
- Odd Normal Map and Texture Seam Issue
- Male Head WIP
- Need help - how to make/get dinosaur skin shader
- Just copied the Angler Fish
- Question about Polygroups
- problem with demo - system time
- ZBrush speed and displacement maps
- normal map>diplacment
- Maya --> Zbrush, reconstract sobdiv problem.
- WIP Idea, need some comments!
- Masking problem
- Another Zbrush problems
- Speed modeling head (ZBC Challenge)
- ZSpeedah - Unfinished Head
- How to import OBJ files to ZB2
- Recent Works / Status Report
- Didn't store MT, any hope?
- Animation - Blendshapes Mix Maps?
- Size limit for an OBJ?
- da chimp yo
- ZBrush to Maya question
- Displacement mapped animated character
- human anatomy
- Morph Target Question
- zbrush2 tutorial
- Last man standing
- Zbrush: divide and displace low rez with high rez?
- Z-Sketches
- I'm back baby! :)
- displacement problem
- Normal map and multiple bumps in Maya
- Gnomon vs Digital-Tutorials
- Autosave/backup
- When's the next ZBrush update due?
- New Gnomon DVD
- happy old man (wip)
- Newb question
- importing from c4d to zbrush.
- Detail achievable in Zbrush
- yeah ahh what is Zbrush
- SOS!!! Help!!!
- different ways of modelling a head
- Markers Tutorial
- is the realtime engine OpenGL based
- is the realtime engine OpenGL based
- Two New Ecorche Anatomical turntables for you guys
- Modeling a Human Head - 25min Timelapse
- Viewing normal maps directly in ZBrush
- using Zbrush to create blend shape targets?
- Elephant
- A Hi-RES Dodecahedron
- Sara Croft (waiting for the DVD )
- Is it possible to import max models?
- Normal Maps/ Games?
- changing to perspective view
- exporting normal maps
- How do you use Zbrush in production?
- Anatomy Turntables and some behind the scenes for the DVD
- Dumb question: I have a character with multiple articles of clothing and gear
- Bad UVing?
- Character Rigging in zbrush
- I love ZBrush
- some question about Zbrush
- WIP The Demon Krihm
- 3Dsmax + ZBRUSH
- Zbrush and texturing?
- holes in imported mesh
- Question about Zbrush's resellers
- Character: Pitt
- How to do Colour Picking Tools!
- Any colour picking tool in ZBrush?
- Digital Tutors Zbrush CDROM for 1/2 price ...
- Zbrush mesh, see what u can do with it
- 3D copy and projection master(newbie question)
- Using zbrush normal maps on max7
- Update with some more Anatomy turn tables
- brazil render zbrush-displacement-map test
- How to set zbursh displacement in Maya?
- pixologic user group meeting - the recap
- For the Zbrushers: Update Anatomy Turntables:> Feedback please
- When importing OBJ in ZB, mesh is triangulated.
- Modo > ZBrush > XSI
- Switch Trick?
- Newbie Help...
- xsi texture projections in zbrush
- Fregene Beach
- Pick up 3D object after paiting
- what size of tablet for sculpting with ZBrush?
- Displacement map SEAMS AHHH!
- Painting Surfaces on Z Brush?
- Nightmare Head WIP
- User group meeting full video?
- Zbrush and Wacom tablet
- Horns : How to?
- Painting objects
- Zbrush VS deep uv and deep paint
- Typical Evil Dood - WIP
- Zbrush2 and educational prices
- dividing Error
- guess I'm too stupid or too old to learn something new...
- prob with divide
- Cinema 4D - ZBrush and back.
- Fat man
- how can I reduce polygons
- Zbrush in Windows XP 64 and Amd 64?
- ZBrush to Maya SMOOTH problem
- Which training DVD?
- Next User Group
- base object with displacement looks tiled
- ZB2 Modelling Series
- Luggish? Why?
- ZBRUSH shorts..
- EyeBalls
- setup zbrush to xsi help
- crease edges
- Boolean in ZBrush?
- Exporting Bump Maps?
- dynorecycle
- OBJ in Zbrush - from Max 7.0
- Backdrop images
- Twisting ZSpheres
- ZBrush beginner tutorial
- Maya, ZBrush, Silo Tutorials and more
- Displacment Alpha help
- Problems with exporting from Max 7 to ZBrush 2
- Trnsform tools: shooting polys!
- Why use Subdivision Surfaces with Displacement in MAYA?
- Tangent Normal Maps
- Max7: displacement banding
- zBrush full Modelling
- Problem in modelling
- Just a couple of questions about zspheres -
- ZBrush 2: Next Update (?)
- edit in zbrush 1.55
- Suicide Tree
- Abstract Zbrush Tutorial
- base model's reimport problem
- Is is possible to cut a model with an alpha image?
- Z-Brush / Maya production pipeline
- No-human war: Orc Head.
- import wrong normals?!
- ZBrush user wannabe.
- Question on Importing models.
- need help zbrush and xsi
- Pipeline problem...
- painting a displacement over another...
- simple question regarding brushes
- painting layered displacement
- Zbrush workflow
- Bumpviewer and Projection Master Problem
- painting with alphas
- 3D Designer mouse
- B R O M S T Y L E
- Problem with Normal Mapping
- Max7: Displacement wrong triangles
- Smoothing and adjusting UVs in Zbrush?
- Beginner mistake with UVs: any help is appreciated
- uv groups
- DVDs from CMI , MAYA and ZBRUSH?
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