View Full Version : Pixologic ZBrush
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- obj with 2 uvs
- Selling gnomon Zbrush DVD
- Zborntoy test :)
- Free zbrush2 training from 3dbuzz
- ZScript basics
- Zbrush 2 MAC License for sale
- ZBrush/Mudbox Questions
- Tool loads behind canvas and in other tools?
- Painting, Rendering, Texturing, lighting?
- importing objects
- Geo/Displacement Woes
- Using texture directly in Max
- zbrush to max question (gnomon dvds)
- Undo Color when Painting
- Multi Resolition Modelling
- Cavity map - Miltiple UV sets
- question about eyelashes.
- OBJ edit problem
- ZMapper Problem - Please Help
- Rotate an alpha
- VIDEOS: "Mutating Bill" face sculpting web videos
- Disp. Map Import script ZB-->3ds max
- interface overhaul?
- If you buy 2 - do they give you 2.5?
- Zbrush>displacement map problem
- turn off trackball rotation?
- What about ZBRUSH license when migrating to a new computer ?
- What's your retopology method?
- Tablet and Zbrush?
- painting HDR Images in Zbrush?
- Mirroring a stencil,
- *** Top Ten Reasons for ZB 2.5 Delay ***
- Importing Depth maps from XSI (or other application)
- Can you import 32bit images or higher into zbrush?
- Crazy seams with normal map
- sample a color?
- Reconstruct Subdivision Problem, Need Help!
- Displacement Map Looks Like Shaded Texture
- Zbrush Vs Bodypaint
- Alpha Depth Factor issues
- Trouble Importing Mesh, Normals Flip - Can't Fix
- Method for multiple parts into a single normal map and object?
- Generating Normal from Image?
- Dodgy Displacement Maps
- Zbrush is in the drivers seat. Release date
- Non overlapping UV's?
- Zbrush crashes
- Dificulty in mesh!
- Scientific Research on ZBrush
- What are current game engine requirements for models?
- Macbook with Zbrush
- Help! textures goes wild
- UV seams problem
- Multi Displacement Exporter 2 is not working
- Zbrush and Hard Edges
- import displ.map in zbrush ?
- A NEWBI question
- New UVs caused inverted sculpting
- Layer in zbrush ?
- How to smooth polymesh?
- Zbrush and maya
- Move Tool
- reconstruct subdiv with uv's
- Bloating in Maya from displacement
- Losing quality
- Texturing in Zbrush exporting in Maya
- Set pivot - looses morph target
- General workflow?
- NON editable mesh? NOT a drop to canvas issue!!!
- Modeling a Beast Tutorial
- New Project help
- Normal Map: Big problems
- zbrush newbie: whats wrong with my uvs from maya
- UV editing in Zrush
- reverse normals in zbrush
- zbrush demo problems,
- Unreal 3 Game Seeks Modelers.
- First Attempt at Head using Sphere
- I've imported my low poly human model into Zbrush
- I am very frustrated
- Cannot find "Polygroups" in the Tool category
- Is there a populated Zbrush IRC Channel?
- Low Contrast?!
- Bump map in viewport?
- recovering Hi rez model ?
- Mudbox Question - New topology
- Painted Textures Disappear When Picked Up
- displacement does not show up in maya
- Cant zoom enough
- Selecting Different Polygroups
- Model in Zbrush went crazy...
- Does Mudbox have a Zmapper function?
- Zbrush - Occlusion
- error DISPLACEMENT 2 plugin
- Projection Mapping
- Is ZB 2.5 here yet?
- render
- 3 Zbrush video tutorials for sale.
- Win XP 64
- 3dsMax uvs + zbrush = one mad person
- What's going on with my smoothing tool?
- Texturing: Reading the Texture Error (!)
- Mudbox site down?!
- displacement exporter & multi displacement 2 problems ...
- Adaptive skin question
- Normal Mapping from ZBrush to Maya?
- Polygroups (3ds max)...ARRGGHHHH
- import,export screw-up
- cant lower subdiv level
- Can you Export out Zbrush’s UVcheck as a texture for Refferance?
- Help! Forgot to turn on smooth UV ( suv )
- Zbrush normal mapping/texturing Questions !! Need a good explanation
- Need Help with Normals in Zbrush (Invisible Faces)
- New to Zbrush, Zmapper - having problems
- How to make Zbrush's navigation controls same as maya's?
- pick up erases my bump paint strokes!!!???
- Zbrush retail or backup CD
- Zbrush UV Overlapping Issues ( Need Help )
- Texture Problem:Max->Zbrush->Max,HELP
- Cars in Zbrush?
- new to ZB (need help)
- Need Help with Painting Specularity(zbrush).
- ZappLink to Corel Paint Shop Pro X
- displacement problems
- ZBrush3 is about to take center stage!
- 50 alphas/stamps free
- Help! Normal and Displacement Map Problems.
- ZB2 64bit??
- I want Zbrush but.....
- Has Zbrush got more expensive?
- Bump map problem
- Heaven sent ZB 3.0
- z brush quick question
- Can we use a normal map with a displacement map?
- zbrush cant run on xp64 with 4gb? only with 2gb or xp32?
- import/export problem (image)
- Cons of Zbrush
- Seams interfering?
- Taurham - WIP
- Problem UVing a low subdivision version of a High Poly model
- Reverse bump process and rendering questions
- squid model
- Repair License
- normal mapping
- zbrush specialty
- Will ZB 3 Save Files Like ZB 2?
- Displacement map too dull
- african monster bullfrog
- Max to Zbrush & Zbrush to Max
- Displacement HELP!?! At wit's end?!?!
- Displacementmap/normalmap and color
- Squibble-first Zbrush model
- Map export from ZBrush 2 mirrored.
- Map export from ZBrush 2 mirrored.
- Did I see facial boning in Zbrush 3 ?
- help: morpher problem frm zbrush to max.
- Stupid Brush problem
- hi
- displacement map problem
- Modeling problem
- Change resolution of normal map (Z mapper)?
- overlapping
- Insufficient Memory...help!!
- Modelling ZBrush + other software
- How can I save my interface in Zbrush?
- How do I avoid seams in my normal map? I think I figured out a way not sure.
- Faceted normal maps
- Problem importing obj from MAX to ZB
- zbrush 3 beta images
- about Zbrush 2, and a bit of Zbrush 3 questions and frustration
- {HELP} Zbrush Export cubic textures
- smooth problem in zbrush
- ZBRUSH to Maya and viceversa
- I'm looking for a Zbrush technical paper or something like that
- Blend Shape First?
- Where is my Polygroups Tab?
- true bump painting and displaying?
- Is this topology ok?
- How much will Zbrush 3 be?
- UV mess
- Accidental tool drawing + returning
- ZB3 video sound loops
- Can you define brush fall off in ZB?
- my zbrush model smoothing bad?
- ZBrush and Painting on Poly Model Questions
- zbrush->3ds max problems
- z scripts compatable with mac/pc?
- count down...
- how to make creases on my flower....
- Crashing during Displacement Map creation
- UVs go haywired, MAX to Zbrush
- How to keep multiple SDivs on a model?
- ZB2 on new Mac Pro woes
- zbrush2 - Zmapper problem
- multi displacement 2 problem
- maya-zbrush workflow question in bringing back and forth
- A Tablet necessary?
- Unable to use smooth mode
- Big problem - Welded vertex
- Best price for ZBrush
- Zapplink problems in mac OS10.3.9
- Pix cock up???
- Pivot is Offset When Tool is Imported
- Can't uninstall ZB2 from Vista Ultimate x64
- It's not fair!
- zb3:)
- ZB3: Rapid Start Interface
- How much and where to buy?
- Return to ZBrush from Photoshop (ZAppLink)
- Wacom Tablet Recomendation?
- Worth the Wait.
- where I can find shop that have download version of ZBrush?
- ZB3 - ZappLink v.2
- Problems with zbrush3 license
- My little first impressions of ZB 3
- still waiting for upgrade?
- ZB3 Maya Hotkeys?
- ZB3 - A Little Unstable?
- Just started using Zbrush, and I have a question...
- possibly stupid zbrush3 questions
- How to use MatCap?
- Polycount-Memory problem
- Morph Bursh - or something similar?
- Tablet pressure
- zbrush 3 rotate/scale
- zB3: Topology feature
- Mesh Modeling On Maya Import- In Zbrush?
- Which ZPlugs work in ZB3?
- Problem with sub dividing, stuck on level 4.
- Z-Sphere Topology Feature- Problem I just cant' seem to figure out.
- Importing more than one obj in Zbrush?
- 64-bit?
- iPen or Wacom?
- Daddymacks adventures in Z3 land...
- Any Zbrush Video tutorials??
- zbrush layer question
- Selection Sets?
- help please with rendering ZB displacement in xsi (model attached)
- tiny question about the right click menu in zb3
- ZB3 artifacts when i pushing Devide
- How do you turn on wireframe view?
- ZB3 Projection Master question
- modeling hair in ZBrush 2
- Saving you current interface?
- Pushing the performance of Zbrush?
- mudbox to zb3
- Question about saving a scene.
- The basic things one should know in zbrush?
- ZBrush 3 and transferring ZB2 plugins
- AUV tiles - Zbrush 2
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