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crgowo
11-10-2003, 02:45 AM
How do you attach the mirrored object to your model so taht its 1 solid pice and there is no polygon in the middle? Is there a quick way to do this or do i have to duplicate the real on and flip in x,y, or z axis and combine? but how do i weld vertex's? THanks

crgowo
11-10-2003, 03:03 AM
nm i found it in the manual
"
model, Mirror, continue to model, select the
middle edge loop and do a Loop Cut, Delete
the half of the model that needs to be
updated, and then Mirror again."

JDex
11-10-2003, 03:46 AM
Or you could use virtual mirror...

Select the reference poly.
Tools>Virtual Mirror>Create
Work on either side and have both be affected.
Either Freeze or Break the VM as needed.

Welcome to the WWW (Wonderful World of Wings)

crgowo
11-10-2003, 05:21 AM
i love how you can work with either side with wings mirror. But i was already done modeling and wanted to attach the other side. basicly, make it non virtual. :)

konst
11-17-2003, 11:13 AM
then you have to go to

tools > virtual mirror > freez.

now it is one pice.

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