View Full Version : instance copy in wings?
kikimora 11-29-2003, 05:35 AM i'm makin a vash "like" character and i exracted the coat to make it cloth like. Now I have to switch between the coat and body all the time and move them around so they could be modified(which is annoying). Is there a way to freeze objects/polys in wings?
Also some kind of proxy model system like instanse copy in max would be extremly helpful.
and wassup with the 20kb limit for the images?
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kikimora
11-29-2003, 05:39 AM
also about my other model do you think "its" abs are too big(for an orkish beastie?) http://www.geocities.com/yotaru_gashin/mesh.jpg
As far as freezing objects... if you mean locking them so that they are not selectable, then yes... open a "geometry window" and next to the object is a lock icon... toggle at you convenience. You can also assign a hotkey in the select menu.
The issue of auto-updating instances is not available in wings... you should complete your base geometry before extracting clothing.
The abs don't look freakish, however a smoothed preview and character description would allow better basis for crit.
the 20kb limit is for CGtalk to host the image... i would bet that over 1000 images are linked to other hosts and 1500 images are attached a day in this community, limitations save diskspace and bandwidth, not to mention significantly reduce the time it takes to back it up each night... get a cheap host and host your own, then there is no limit or hassles.
kikimora
11-29-2003, 07:16 AM
thanks you really helped me out :applause:
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