PDA

View Full Version : Perminant change Pivot Point position


Colin77
05-24-2005, 12:58 AM
Hi,

i need to get a multi object character mesh from wings to another package, wings does everything i need except change each body parts Pivot point, when i load up the mesh the pivots are all located at world 0,0,0. can anyone suggest a fix?

thanks
Col

DirtEater
05-25-2005, 02:03 AM
Have you tried using the combine command, then exporting? What software are you exporting to?

CGTalk Moderation
05-25-2005, 02:03 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.