KBOC
06-22-2005, 12:57 AM
Rhino, IMHO, is simply the best app in which to model hair (for transmapping).
Here's a quick tute on how I do it.
First:
Import your mesh, and rotate it so the z axis is up.
so this by turning on "SNAP" and rotating from the world center in the RIGHT view.
The following is for POSER figures:
Then, I type SCALE, select the world axis again, and type "20" and hit enter. This way, after you have created your mesh, you can do exactly the same thing again, type scale, select the world center, and type ".05" and your model will be scaled properly for poser. Rotated it back to the Y axis, and it will also be properly positioned.
So, after I have my head in the correct position, I draw my curvse in the RIGHT view.
INTERPCRV command gets me the draw action I like, you can use SKETCH or CURVE, I like INTERPCRV.
This is assuming you're doing hair with a center part. For a left or right part, you would first sketchon mesh... but that's a different tutorial.
Here's a quick tute on how I do it.
First:
Import your mesh, and rotate it so the z axis is up.
so this by turning on "SNAP" and rotating from the world center in the RIGHT view.
The following is for POSER figures:
Then, I type SCALE, select the world axis again, and type "20" and hit enter. This way, after you have created your mesh, you can do exactly the same thing again, type scale, select the world center, and type ".05" and your model will be scaled properly for poser. Rotated it back to the Y axis, and it will also be properly positioned.
So, after I have my head in the correct position, I draw my curvse in the RIGHT view.
INTERPCRV command gets me the draw action I like, you can use SKETCH or CURVE, I like INTERPCRV.
This is assuming you're doing hair with a center part. For a left or right part, you would first sketchon mesh... but that's a different tutorial.
