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tilite
07-06-2005, 07:21 PM
I'll keep this short and sweet.

Instructions: Post images with whatever comments you feel will do your work justice. Apart from that im sure you have al read the 'Rhino Mini Comp 1: Bladed Weapons' thread. I hope everything is explained there... if not please post the issue in the Bladed Weapons thread.

Get to it ;)

kirisute
07-08-2005, 07:43 AM
with all the stuff kicking off in London i didnt have a chance to do a proper render for you guys....
so this is an older render of my weapon......im afraid its a test render from Bryce but like i say....yesterday i didnt get the chance to do what i wished......

so anyway...here ya go....
comments welcome

http://www.forgefires.co.uk/rapiercolour4.jpg

RandC
07-09-2005, 06:39 PM
http://img320.imageshack.us/img320/466/warrior7nu3oi.jpg (http://www.imageshack.us)

Modeled and Rendered in Rhino

http://img190.imageshack.us/img190/5449/warrior7nu.jpg
(http://img190.imageshack.us/my.php?image=warrior7nu.jpg)

Taria
07-13-2005, 03:42 AM
Nice blades I wish I had one to add. but I can't get my filet to work along the edges so i won't even show you what it looks like. So I will just drool over your. Nice weapon as well.

josh1121
07-13-2005, 06:26 AM
Hi ho.

I sorta felt gumbie and stupid after posting a gun before realising the comp was about blades so i decided i would have an imput. i modeled a lightsaber. its been rendering for the last 40mins and its on 19% because my 660gt video card blew up on me so im rendering with a fx5200 at the moment.

SO as soon as its done ill post it with an edit.


(just thought i would let u no so you dont think im really stupid :thumbsup:)

lol

Josh

EDIT:

its at 55% and its been rendering for about 3 hours... hmmmm me thinks light details are too high... oh well it looks l337zoR!

Dimos
07-19-2005, 03:51 AM
its been rendering for the last 40mins and its on 19% because my 660gt video card blew up on me so im rendering with a fx5200 at the moment.


The graphics card has nothing to do with the rendering, rendering is CPU dependent. The graphics card speeds up things in the viewports.

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07-19-2005, 03:51 AM
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